Join Copious Love Productions, in partnership with the Academy of Interactive Entertainment, as we present “CODENAME: KANSAS, Witch Hunter!” in a fully immersive audiovisual experience using a set made entirely of digital projection and taking our audience inside the world of OZ like nothing that has been seen before in live theatre. The future holds unexpected environments, innovations in artificial intelligence and of course the weaponry to defeat it. Premiering Halloween weekend, 2015!!
Every role in the show is extremely heavy in fight choreography performed to music against a projected background. We’ll be looking for a demonstration of your dynamic action, i.e. martial arts, sports, dance, or other physical art forms. There will likely be twice as many designers as actors, be prepared for a stage show more akin to film than fringe theatre. In general, rehearsals will be at TPS and will start with weekly fight choreography from 6:00-9:00pm every Tuesday from July 28, 2015 to September 1, 2015. Then will continue with rehearsals from 6:00-9:00pm on Monday-Thursday from September 7, 2015 to October 28, 2015. CODENAME: KANSAS, Witch Hunter! is set to premiere on October 29, 2015 for a four week run at 12th Ave. Arts (1620 12th Ave. Seattle, WA 98122). Directed by L. Nicol Cabe. Production & Tech Direction by Tony Gavilanes. Written by Dick Phillips, Brendan Barr & Copious Love Productions.
In the post-apocalypse, a war rages between the last human survivors and malformed techno-mancing Witches. Witch Hunters are skilled warriors that hunt and kill super powered enemies. They are trained in the old ways of analog combat. They have no names, their entire identities exist within their personal code. Codename: Kansas is the most accomplished amongst them but she soon learns there’s more to her than just her code and arms.
Transported into the far future (the post-post-apocalypse) by a pair of time traveling red combat boots, Kansas meets Glenada, a “Good Witch” out to restore order and balance to the last human settlement. To do so, she must recover the sentient A.I. program called OZ, which has been guiding humanity through its darkest days long ago. Kansas is sent on a mission to recover the A.I. from Glenada’s enemy, Elfesto the Witch of the West, but knows when she’s being used as a pawn in someone else’s power play. Keeping her sword arm flexed and her trigger finger nice and itchy, Kansas sets off to get her ticket home, and finds a mystery to unravel along the way showing she is far more than just the history’s greatest Witch Hunter.